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Bug#793979: marked as done (ITP: darkradiant -- Level design toolchain for idtech4 based games like DOOM3 and The Dark Mod)



Your message dated Mon, 03 Aug 2015 17:00:13 +0000
with message-id <E1ZMJ5x-0006VQ-MT@franck.debian.org>
and subject line Bug#793979: fixed in darkradiant 2.0.2-1
has caused the Debian Bug report #793979,
regarding ITP: darkradiant -- Level design toolchain for idtech4 based games like DOOM3 and The Dark Mod
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact owner@bugs.debian.org
immediately.)


-- 
793979: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=793979
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Tobias Frost <tobi@debian.org>

* Package name    : darkradiant
  Version         : 2.0.2
  Upstream Author : OrbWeaver <orbweaver3d@gmail.com> and others
* URL             : http://darkradiant.sourceforge.net/
* License         : GPL2+
  Programming Lang: C++
  Description     : Level design toolchain for idtech6 based games like DOOM3 and The Dark Mod

>From the homepage:

DarkRadiant is a customised version basing on GtkRadiant designed for use with
the Dark Mod (www.thedarkmod.com), a Thief-inspired modification of the Doom 3
game engine.

The project is open source (written in C++), you can obtain or browse the
sources from our sourceforge.net project page.

Feature Highlights

Massive improvements have been made since development started: a good deal of
the code has already been refactored, improved or fully replaced by superior
code. Highlights include the new or improved browsers for textures, models and
skins as well as sound shaders. Texture Manipulation tools have been vastly
improved and make seamless texturing a matter of seconds. A completely new U/V
editor for patches is also included. All Inspectors have been
redesigned/rewritten. Light volumes and vertices of projected/point lights are
draggable and so on and so forth.

Dark Mod Editing

Our goal is to provide the Dark Mod fan-mission community with a capable and
easy-to-use editor. To achieve this, specialised plugins were developed to
assist Dark Mod mappers with tackling the complex mission creating tasks - we
already have Dark Mod-specific plug-ins for editing Stim/Response, Objectives,
Difficulty Settings and Conversations.


This package will be maintained under the Debian Games team umbrella.

--- End Message ---
--- Begin Message ---
Source: darkradiant
Source-Version: 2.0.2-1

We believe that the bug you reported is fixed in the latest version of
darkradiant, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 793979@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Tobias Frost <tobi@debian.org> (supplier of updated darkradiant package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@ftp-master.debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

Format: 1.8
Date: Sun, 02 Aug 2015 14:15:33 +0200
Source: darkradiant
Binary: darkradiant darkradiant-plugins-darkmod
Architecture: source amd64
Version: 2.0.2-1
Distribution: experimental
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Tobias Frost <tobi@debian.org>
Description:
 darkradiant - Level design toolchain for DOOM3 and The Dark Mod
 darkradiant-plugins-darkmod - DarkMod-specific plugins for DarkRadiant
Closes: 793979
Changes:
 darkradiant (2.0.2-1) experimental; urgency=medium
 .
   * Initial release. (Closes: #793979)
   * Upload to experimental during the big gcc-5 transition, otherwise it will
     FTBFS
Checksums-Sha1:
 be6b454ca3d74e8b59cbc36b19bb413331210aa9 2302 darkradiant_2.0.2-1.dsc
 c80ae1613fba2fd448ce222fdc7cbbfb8020abc4 3784129 darkradiant_2.0.2.orig.tar.gz
 800cd7b6c2e9fd02286ba18e74261064c6f2f9ad 13540 darkradiant_2.0.2-1.debian.tar.xz
 7159f8f70734a076e26a8c6b0e9e682d9453dd61 1025658 darkradiant-plugins-darkmod_2.0.2-1_amd64.deb
 ddf828b75e80eb041c0a3b1895f8322192680a28 3654084 darkradiant_2.0.2-1_amd64.deb
Checksums-Sha256:
 b28ff00099ba3e086121bc376b4ab684bbe1f0d6821bbd01cde477f588370c76 2302 darkradiant_2.0.2-1.dsc
 7e51f4eb8d0ccd24a302afe634010458166ba05ce31070c6a0856243670f0d60 3784129 darkradiant_2.0.2.orig.tar.gz
 6de56b7b13cf6950ce1bf03b3c515f64cfcdba273b1481e9fc5d7fab41e8560e 13540 darkradiant_2.0.2-1.debian.tar.xz
 3d83c1e4644c67d18ec95ab2a4ca2dfe699d9de00429fbdf77ca8787917ddcb8 1025658 darkradiant-plugins-darkmod_2.0.2-1_amd64.deb
 20d43564aaf5c2d2862356495e54530337723d8ad9e88daba3f117343932aa20 3654084 darkradiant_2.0.2-1_amd64.deb
Files:
 7ad85bcc1d571bf5fffd622fdbaefb36 2302 graphics extra darkradiant_2.0.2-1.dsc
 23f3a0297907424ff2b6dcc1eb9c115e 3784129 graphics extra darkradiant_2.0.2.orig.tar.gz
 6ec8d08602815b8190f4cb86c49ebe5d 13540 graphics extra darkradiant_2.0.2-1.debian.tar.xz
 12d1c535a6e3b4072ecc167e048b84d4 1025658 graphics extra darkradiant-plugins-darkmod_2.0.2-1_amd64.deb
 9c32531588b8d52e0d49c1a6d7f805a2 3654084 graphics extra darkradiant_2.0.2-1_amd64.deb

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--- End Message ---

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