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Bug#673187: Berusky2 for Debian: license clarification



Hi Martin,

On 21.08.2013 08:47, Martin Stransky wrote:
> Hi Markus,
> 
> I'm glad to hear so!

Thanks for your reply!

[...]

> I'm not sure about the Tga.cpp file, but it's not used (all images are
> loaded via. SDL_Image). As for the bmp.cpp we've got a personal
> clarification from an autor so we can use it in a commercial project
> too. But it does not matter anyway due to the SDL_Image.
> 
> So please remove those files or I can do that in next release.

It appears those files are used in src/komat/Texture.cpp and
src/tmp/compat.h too. I'm not sure what happens if I remove them and I
also need to adjust the build system.

So I'd be glad if you could remove them from the next release. Of course
an additional license clarification, that these files are free software,
would also do.


>> Regarding your data files for Berusky2:
>>
>> Is there an easy way to extract the data files and to modify them for
>> normal users like extracting and manipulating the images as png files or
>> the sounds as ogg files?
> 
> Unfortunately not, we keep compatibility with the commercial windows
> version for now. There's a windows extraction utility for that. Why do
> you need so? The music is already released as a soundtrack. And we can
> also publish other data if anyone is interested...

In its current state it is doable but not trivial to extract the files
to a format where they can be modified by the users. I'm not aware of a
free software tool that can extract those pak files. Please correct me
if I'm wrong. Though I believe that those data files are compliant with
Debian's free software guidelines but would wish that they were more
accessible.


Regards,

Markus


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