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Bug#690905: freedoom: Prboom Plus should be used instead of Prboom



Am 23.10.2012 22:34, schrieb Jon Dowland:
Ah yes, that's right. Since prboom updates so infrequently, I guess
that code has not been exercised in years. I should probably adapt it
into a "get-orig-source" debian/rules rule. Actually we should probably
rebuild prboom.wad upon every package build, just to make sure the code
doesn't rot further.

That sounds like a very good idea.

A few weeks ago we have implemented something similar for the funguloids package, which also needed to get its data file rebuilt (not for DFSG-related reasons but because of compatibility issues with ogre). The result is in pkg-games SVN and currently stuck in the NEW queue.

The downside is, we'd have a lot more Build-Depends: deutex, sng, imagemagick, gsfonts-x11 and freedoom. And the latter depends on "boom-engine", so we might get stuck in a circular Build-Depends. :/

 - Fabian


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