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Bug#476284: ITP: bulletphysics -- physics engine for games



I would love to see bullet included. Besides the people above me that packaged it themselves, it exists in debian already (Just not the way we need). IIRC, its a part of Blender's physics, and current compilations of Blender have Bullet statically linked. If we could work with the Blender maintainer, I'm sure we could get Bullet as a Dynamic library and have blender linked against that rather than having it as it currently is. I think pulling Bullet from Blender will give the Bullet more attention for maintenance, as it's currently been almost 4 years since it was noted that it should be included. I'm new to the whole Debian packaging. I'm willing to send the emails if people can point me in the right direction.

David J Felix

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