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Bug#658887: ITP: gemrb -- Open-source engine to run Baldur's Gate, Icewind Dale series and Planescape: Torment



Package: wnpp
Severity: wishlist
Owner: Beren Minor <beren.minor+debian@gmail.com>

* Package name    : gemrb
  Version         : 0.7.0
  Upstream Author : The GemRB Project
* URL             : http://gemrb.org/
* License         : GPL2+
  Programming Lang: C++, Python
  Description     : Open-source engine to run Baldur's Gate, Icewind Dale
series and Planescape: Torment

 GemRB (Game Engine Made with preRendered Background) is a new implementation
 of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale,
 Planescape: Torment, ...) to Linux/Unix, MacOS X and Windows with some
 enhancements.

 It means that you either need some of the original game's data
 somewhere on your harddisk, or you can try to use the data from the
 Dragonlance Total Conversion project.

 The original game data has to be installed on a windows
 partition and mounted to your Linux/Unix filesystem, installed on
 windows and then copied to your filesystem, installed with WINE or
 extracted manually from the CDs using the tool `unshield'.

 Supported games: Baldur's Gate and Icewind Dale series, Planescape:Torment.

--

I started packaging GemRB on my side, as this seemed to be abandonned.

The packages are already built and uploaded at mentors.debian.net:
http://mentors.debian.net/package/gemrb

I'm not a Debian Maintainer (whilst I would like to become one), and I don't
have rights to do more. Therefore I'm looking for a sponsor. I'm also looking
for advices and comments on the packaging.

The package sources and upstream mirror are available on GitHub:
https://github.com/berenm/gemrb



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