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Bug#488803: marked as done (ITP: ioquake3 -- GPL quake engine, to be shared between ioquake3 games)



Your message dated Sun, 10 Oct 2010 13:17:20 +0000
with message-id <E1P4vmC-0002bH-A1@franck.debian.org>
and subject line Bug#488803: fixed in ioquake3 1.36+svn1788j-1
has caused the Debian Bug report #488803,
regarding ITP: ioquake3 -- GPL quake engine, to be shared between ioquake3 games
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
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immediately.)


-- 
488803: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=488803
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist

I will be packaging the latest SVN version of ioquake3 without any game
data. It will be for use with a game such as Quake 3, OpenArena, World
of Padman, or Urban Terror. This will build two binary packages
(client/server), containing only the applicable client/server engine
binary. Packages that will use this will be reworked to contain only
launcher scripts, man pages, and menu entries, the resulting updated
packages will have dependencies on only their relevant -data package,
and the appropriate ioquake3 or ioquake3-server. 

Note that after this change the game package itself will also be arch
indep, so it is likely that these games' scripts and menu entries could
likely be merged into their data package in the future if that is
desired.

Games which have made modifications the the ioquake3 engine too drastic
to remain compatible will stay as they are (Tremulous is the only
current example of this).

Please see worldofpadman, urbanterror and quake3 on the Games Team's SVN
for examples of how these packages have been reworked. OpenArena has
also been reworked but will not be committed until ioQuake3 is at least
in testing, and any outstanding issues addressed.

ioQuake3 is GPLv2 and can be downloaded at http://www.ioquake3.org

Attachment: signature.asc
Description: This is a digitally signed message part


--- End Message ---
--- Begin Message ---
Source: ioquake3
Source-Version: 1.36+svn1788j-1

We believe that the bug you reported is fixed in the latest version of
ioquake3, which is due to be installed in the Debian FTP archive:

ioquake3-server_1.36+svn1788j-1_amd64.deb
  to main/i/ioquake3/ioquake3-server_1.36+svn1788j-1_amd64.deb
ioquake3_1.36+svn1788j-1.debian.tar.gz
  to main/i/ioquake3/ioquake3_1.36+svn1788j-1.debian.tar.gz
ioquake3_1.36+svn1788j-1.dsc
  to main/i/ioquake3/ioquake3_1.36+svn1788j-1.dsc
ioquake3_1.36+svn1788j-1_amd64.deb
  to main/i/ioquake3/ioquake3_1.36+svn1788j-1_amd64.deb
ioquake3_1.36+svn1788j.orig.tar.gz
  to main/i/ioquake3/ioquake3_1.36+svn1788j.orig.tar.gz



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 488803@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Simon McVittie <smcv@debian.org> (supplier of updated ioquake3 package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

Format: 1.8
Date: Sun, 15 Aug 2010 22:25:41 +0100
Source: ioquake3
Binary: ioquake3 ioquake3-server
Architecture: source amd64
Version: 1.36+svn1788j-1
Distribution: unstable
Urgency: low
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Simon McVittie <smcv@debian.org>
Description: 
 ioquake3   - Game engine for 3D first person shooter games
 ioquake3-server - Standalone server for ioQuake3 based games
Closes: 488803
Changes: 
 ioquake3 (1.36+svn1788j-1) unstable; urgency=low
 .
   [ Bruno "Fuddl" Kleinert ]
   * Initial release (Closes: #488803)
   * Import several patches from Fedora, including:
     * Use system libjpeg (will close #495966 when openarena uses this engine)
   * Strip non-free LCC compiler
   * Strip some of the code copies from .orig.tar.gz:
     * library binaries
     * speex
     * curl
 .
   [ Simon McVittie ]
   * Update to a svn snapshot of ioquake3
   * Import patches from Debian openarena packaging:
     * fix build and resulting binary on Alpha (vorlon)
     * load native-code game logic (smcv)
     * fix spelling errors (ansgar)
     * fix FTBFS on kFreeBSD (KiBi)
   * Import patches loosely based on OpenArena upstream patches:
     * clip cl_mouseAccelOffset at 0.0001 to avoid division by zero
     * increase some arbitrary limits
     * put g_humanplayers and g_needpass in server info
   * Add some new patches to let us run OpenArena with this engine:
     * don't require Quake 3's pak0.pk3 in standalone mode
     * allow apparent protocol version to be changed on the command line
   * Add example scripts to use this engine to play OpenArena
   * Move the installed binaries off the $PATH, since they're of little use
     on their own (this package mainly exists so openarena, quake3 etc. can
     depend on it in future)
   * Don't strip the libjpeg code copy from the orig tarball: we still use
     one modified file from it, which means we must include the README and
     details of changes
   * Audit copyright file and convert to DEP-5
   * Add a watch file
Checksums-Sha1: 
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 9e54676f84694f15109733abcc101593f34e29fa 2504097 ioquake3_1.36+svn1788j.orig.tar.gz
 fe7f9fc82e5e92ca4815af9970ed9519414adc54 23230 ioquake3_1.36+svn1788j-1.debian.tar.gz
 8fdf335fd0e3272261ed86608245189c9edfccea 1609348 ioquake3_1.36+svn1788j-1_amd64.deb
 c1f6d032f2c2a85306618e0bb46c2f8ad14e29a0 1107570 ioquake3-server_1.36+svn1788j-1_amd64.deb
Checksums-Sha256: 
 88ac3bed1a0254a96c2e2e120857fc4dfe2d2dd1d0578035b78e891bca4c5efe 2055 ioquake3_1.36+svn1788j-1.dsc
 3be310d38b90d4808c5951554713e0a8ee8a8d6f450553fdb190709a2ab6d199 2504097 ioquake3_1.36+svn1788j.orig.tar.gz
 03b76cc3e1eca12c08b42e84a0cb640a0590568c5bfc8f309524a8b46284729c 23230 ioquake3_1.36+svn1788j-1.debian.tar.gz
 93e3318f9dc356178de4057aaf8711204e7d34936361a31a90b597de31265bb4 1609348 ioquake3_1.36+svn1788j-1_amd64.deb
 7066cb6a5f671167e6c88ec5dec84bbf71e439b8e04a6549a86f06a836b44f45 1107570 ioquake3-server_1.36+svn1788j-1_amd64.deb
Files: 
 e154859c4ebacb4a887f12e969c20ee2 2055 games optional ioquake3_1.36+svn1788j-1.dsc
 6efb52944bc02e4f03da830f05c54416 2504097 games optional ioquake3_1.36+svn1788j.orig.tar.gz
 bcd965699a835c264a24acbec4b7fd33 23230 games optional ioquake3_1.36+svn1788j-1.debian.tar.gz
 08f7ad37a7f7e539b9386823d9791fd2 1609348 games optional ioquake3_1.36+svn1788j-1_amd64.deb
 5d5203d407a35f03d5acdda69b6a89e6 1107570 games optional ioquake3-server_1.36+svn1788j-1_amd64.deb

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