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Bug#554262: marked as done (ITA: xsoldier -- shoot 'em up game with the "not shooting" bonus)



Your message dated Wed, 11 Nov 2009 21:43:07 +0000
with message-id <E1N8Ky3-0004MS-Fv@ries.debian.org>
and subject line Bug#554262: fixed in xsoldier 1:1.5-1
has caused the Debian Bug report #554262,
regarding ITA: xsoldier -- shoot 'em up game with the "not shooting" bonus
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact owner@bugs.debian.org
immediately.)


-- 
554262: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=554262
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: normal

The current maintainer of xsoldier, Oohara Yuuma <oohara@debian.org>,
is apparently not active anymore.  Therefore, I orphan this package now.

Maintaining a package requires time and skills. Please only adopt this
package if you will have enough time and attention to work on it.

If you want to be the new maintainer, please see
http://www.debian.org/devel/wnpp/index.html#howto-o for detailed
instructions how to adopt a package properly.

Some information about this package:

Package: xsoldier
Binary: xsoldier
Version: 1:1.4-1.1
Priority: optional
Section: games
Maintainer: Oohara Yuuma <oohara@debian.org>
Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev, libsdl-image1.2-dev, libx11-dev, libxpm-dev, x11proto-core-dev
Architecture: any
Standards-Version: 3.5.6
Format: 1.0
Directory: pool/main/x/xsoldier
Files:
 f7c871c41971f81f5e4ed03ef2b9e265 1027 xsoldier_1.4-1.1.dsc
 aa27ed92314ccd73ce1cf43e8c7ebbf9 173487 xsoldier_1.4.orig.tar.gz
 c39796745e0086d01206e73d44818a27 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha1: 
 981fe7042938da55fef137f06139c66616838605 173487 xsoldier_1.4.orig.tar.gz
 ef04d43d7602476036aa95fedfd76f2e5be906ba 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha256: 
 6c563336e6f4d6940df5548831ce3700a35e0ccd7b00fd478fd8fa5847f9f22f 173487 xsoldier_1.4.orig.tar.gz
 9c7d8fcdb27260c52e4a743b674efb93a31670637da139e3fd8c0b6c2161d3f6 7123 xsoldier_1.4-1.1.diff.gz

Package: xsoldier
Binary: xsoldier
Version: 1:1.4-1.1
Priority: optional
Section: games
Maintainer: Oohara Yuuma <oohara@debian.org>
Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev, libsdl-image1.2-dev, libx11-dev, libxpm-dev, x11proto-core-dev
Architecture: any
Standards-Version: 3.5.6
Format: 1.0
Directory: pool/main/x/xsoldier
Files:
 f7c871c41971f81f5e4ed03ef2b9e265 1027 xsoldier_1.4-1.1.dsc
 aa27ed92314ccd73ce1cf43e8c7ebbf9 173487 xsoldier_1.4.orig.tar.gz
 c39796745e0086d01206e73d44818a27 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha1: 
 981fe7042938da55fef137f06139c66616838605 173487 xsoldier_1.4.orig.tar.gz
 ef04d43d7602476036aa95fedfd76f2e5be906ba 7123 xsoldier_1.4-1.1.diff.gz
Checksums-Sha256: 
 6c563336e6f4d6940df5548831ce3700a35e0ccd7b00fd478fd8fa5847f9f22f 173487 xsoldier_1.4.orig.tar.gz
 9c7d8fcdb27260c52e4a743b674efb93a31670637da139e3fd8c0b6c2161d3f6 7123 xsoldier_1.4-1.1.diff.gz

Package: xsoldier
Priority: optional
Section: games
Installed-Size: 848
Maintainer: Oohara Yuuma <oohara@debian.org>
Architecture: amd64
Version: 1:1.4-1.1
Depends: libc6 (>= 2.7-1), libsdl-image1.2 (>= 1.2.5), libsdl1.2debian (>= 1.2.10-1)
Filename: pool/main/x/xsoldier/xsoldier_1.4-1.1_amd64.deb
Size: 86624
MD5sum: 154d02abf845e9bd9b105de0d5959a02
SHA1: 863c70cb7b6debbb18bbccd2d4c677616e1f6663
SHA256: c223534d4340d323a4f119b304c10f9e0277159a9c94acf40d126b9f93a58549
Description: shoot 'em up game with the "not shooting" bonus
 You control a space ship in a vertically scrolling window and shoot
 enemies.  If you kill the boss enemy which appears at the end of each stage,
 or if you can survive till the boss enemy gets bored with you and escapes,
 you can go to the next stage.
 .
 xsoldier has a unique feature --- the "not shooting" bonus.  You can get
 a pretty good score by not pressing the shoot button.  After all, if the
 game is a simple kill-everything and shooting is always a good thing, why
 do I have to press a shoot button?  You can play xsoldier as a simple
 kill-everything (and it is the best way to survive), but if you care your
 score, you need to kill all enemies with a minimum number of bullets.
 .
  Upstream webpage: http://www.interq.or.jp/libra/oohara/xsoldier/index.html
Tag: game::arcade, interface::x11, junior::arcade, role::program, uitoolkit::sdl, use::gameplaying, x11::application

Package: xsoldier
Priority: optional
Section: games
Installed-Size: 848
Maintainer: Oohara Yuuma <oohara@debian.org>
Architecture: amd64
Version: 1:1.4-1.1
Depends: libc6 (>= 2.7-1), libsdl-image1.2 (>= 1.2.5), libsdl1.2debian (>= 1.2.10-1)
Filename: pool/main/x/xsoldier/xsoldier_1.4-1.1_amd64.deb
Size: 86624
MD5sum: 154d02abf845e9bd9b105de0d5959a02
SHA1: 863c70cb7b6debbb18bbccd2d4c677616e1f6663
SHA256: c223534d4340d323a4f119b304c10f9e0277159a9c94acf40d126b9f93a58549
Description: shoot 'em up game with the "not shooting" bonus
 You control a space ship in a vertically scrolling window and shoot
 enemies.  If you kill the boss enemy which appears at the end of each stage,
 or if you can survive till the boss enemy gets bored with you and escapes,
 you can go to the next stage.
 .
 xsoldier has a unique feature --- the "not shooting" bonus.  You can get
 a pretty good score by not pressing the shoot button.  After all, if the
 game is a simple kill-everything and shooting is always a good thing, why
 do I have to press a shoot button?  You can play xsoldier as a simple
 kill-everything (and it is the best way to survive), but if you care your
 score, you need to kill all enemies with a minimum number of bullets.
 .
  Upstream webpage: http://www.interq.or.jp/libra/oohara/xsoldier/index.html
Tag: game::arcade, interface::x11, junior::arcade, role::program, uitoolkit::sdl, use::gameplaying, x11::application




--- End Message ---
--- Begin Message ---
Source: xsoldier
Source-Version: 1:1.5-1

We believe that the bug you reported is fixed in the latest version of
xsoldier, which is due to be installed in the Debian FTP archive:

xsoldier_1.5-1.diff.gz
  to main/x/xsoldier/xsoldier_1.5-1.diff.gz
xsoldier_1.5-1.dsc
  to main/x/xsoldier/xsoldier_1.5-1.dsc
xsoldier_1.5-1_i386.deb
  to main/x/xsoldier/xsoldier_1.5-1_i386.deb
xsoldier_1.5.orig.tar.gz
  to main/x/xsoldier/xsoldier_1.5.orig.tar.gz



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 554262@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Oohara Yuuma <oohara@debian.org> (supplier of updated xsoldier package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@debian.org)


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.8
Date: Wed, 11 Nov 2009 21:19:09 +0900
Source: xsoldier
Binary: xsoldier
Architecture: source i386
Version: 1:1.5-1
Distribution: unstable
Urgency: low
Maintainer: Oohara Yuuma <oohara@debian.org>
Changed-By: Oohara Yuuma <oohara@debian.org>
Description: 
 xsoldier   - shoot 'em up game with the "not shooting" bonus
Closes: 171581 554262
Changes: 
 xsoldier (1:1.5-1) unstable; urgency=low
 .
   * acknowledged NMU except for the following change:
     + debian/postrm: Remove /var/games only if it is not in the control
       of dpkg.  Don't remove /var even if it is empty.
   * new upstream release
   * new upstream release fixes the following bug:
     + make sure that an object never acts at the same frame as it is created
       (Closes: #171581)
   * new maintainer (Closes: #554262)
   * debian/changelog: added the "Old Changelog:" to the entry of version
     1:0.96-8.1 because its date is missing
   * debian/control: uses Homepage: for the upstream URL
   * debian/control: avoids to use the word "I" to satisfy lintian
   * debian/xsoldier.doc-base: set Section: to Games/Action
   * debian/compat: set debhelper compatibility level to 7
   * debian/control: updated versioned dependency on debhelper
   * debian/rules: replaced dh_clean -k with dh_prep
   * debian/prerm: removed because it does nothing
   * debian/control: set Standards-Version: to 3.8.3
   * debian/copyright: refers to /usr/share/common-licenses/GPL-2 rather than
     /usr/share/common-licenses/GPL because its license is "GPL version 2 or
     later"
   *
Checksums-Sha1: 
 0acae5367d6857328ba2a68134a1900cc7ceef97 1083 xsoldier_1.5-1.dsc
 6abbe3661d64e06e24faf5a4c43c9ccd45318122 172906 xsoldier_1.5.orig.tar.gz
 b4386549a1b8134d24af84c190bd6f199663edbf 7381 xsoldier_1.5-1.diff.gz
 89bffc00db33466e82035d7d308f9b57268fb943 84308 xsoldier_1.5-1_i386.deb
Checksums-Sha256: 
 78cfe672f826c668407c879bcafc314c20978f54c45de78e578c0092adb346a8 1083 xsoldier_1.5-1.dsc
 98169f10c6280bafee886b3d432b17f12605816da5ced56b2279286ba827562d 172906 xsoldier_1.5.orig.tar.gz
 672e73f294a8577769cf13a554c60554b85a1eaca45ed998a386c0ee98adc1c9 7381 xsoldier_1.5-1.diff.gz
 5e8d6e34d2be10f56be146042d656e40510dc40efc502868d4889fd9c4d3af8f 84308 xsoldier_1.5-1_i386.deb
Files: 
 6c17bf7b31f67acd975c326f94917268 1083 games optional xsoldier_1.5-1.dsc
 043263edc85f443777e1436a3d9a56a5 172906 games optional xsoldier_1.5.orig.tar.gz
 bff7973292b7c796aa096224134e1915 7381 games optional xsoldier_1.5-1.diff.gz
 c90b20c079fe585051b0151d7ce60540 84308 games optional xsoldier_1.5-1_i386.deb

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--- End Message ---

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