[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Bug#527851: O: gliv -- image viewer using gdk-pixbuf and OpenGL



Package: wnpp
Severity: normal

The current maintainer of gliv, Remco van de Meent <remco@debian.org>,
is apparently not active anymore.  Therefore, I orphan this package now.

Maintaining a package requires time and skills. Please only adopt this
package if you will have enough time and attention to work on it.

If you want to be the new maintainer, please see
http://www.debian.org/devel/wnpp/index.html#howto-o for detailed
instructions how to adopt a package properly.

Some information about this package:

Package: gliv
Binary: gliv
Version: 1.9.5-1
Priority: optional
Section: graphics
Maintainer: Remco van de Meent <remco@debian.org>
Build-Depends: debhelper (>> 5.0.0), libxmu-dev, xutils, libgtkglext1-dev (>= 0.7.0-0.2), libgtk2.0-dev
Architecture: any
Standards-Version: 3.6.2
Format: 1.0
Directory: pool/main/g/gliv
Files:
 c7889418f1c7e246b17c46c5549eab84 624 gliv_1.9.5-1.dsc
 5f3eddeea5f0953bc30e7bed47f8592f 644709 gliv_1.9.5.orig.tar.gz
 7add1c5b661f027ad83752ed221edfe0 19019 gliv_1.9.5-1.diff.gz

Package: gliv
Priority: optional
Section: graphics
Installed-Size: 672
Maintainer: Remco van de Meent <remco@debian.org>
Architecture: amd64
Version: 1.9.5-1
Depends: libatk1.0-0 (>= 1.9.0), libc6 (>= 2.3.5-1), libcairo2 (>= 1.0.2-2), libfontconfig1 (>= 2.3.0), libglib2.0-0 (>= 2.10.0), libglu1-xorg | libglu1, libgtk2.0-0 (>= 2.8.0), libgtkglext1, libice6, libpango1.0-0 (>= 1.12.0), libsm6, libx11-6, libxcursor1 (>> 1.1.2), libxext6, libxi6, libxinerama1, libxmu6, libxrandr2, libxrender1 (>= 1:0.9.0.2), libxt6, xlibmesa-gl | libgl1
Filename: pool/main/g/gliv/gliv_1.9.5-1_amd64.deb
Size: 193726
MD5sum: fc152c50a5f1d5564342a147a678896c
SHA1: 0027f023fa42e99884b6c29ee27d6e5324d9f379
SHA256: 43fe5a114dff1b4143f4f353f20340514f132257fc087137ced83ce2cccfe517
Description: image viewer using gdk-pixbuf and OpenGL
 GLiv  is an image viewer that uses gdk-pixbuf to load images, and OpenGL to
 render them.  Moving and zooming is very fast and smooth if you have an
 OpenGL board.
Tag: hardware::opengl, interface::x11, role::program, scope::utility, uitoolkit::gtk, use::viewing, works-with::image, works-with::image:raster, x11::library




Reply to: