Joey Hess wrote: > Eddy Petrişor wrote: >> The main problem is not big endian support, the problem is that for >> all arches except i386 the binary is statically linked. > > Even amd64? When I build there, I get a dynamic binary. This is really weird. During DebConf, when I wanted to ask Tolimar to upload the package the binary was statically linked. I did several rebuilds and got the same result. Now I have rebuilt it myself in a pbuilder chroot and there are no problems. Feel free to fetch again the source tarball from http://users.alioth.debian.org/~eddyp-guest/upload/glest_2.0.0-1/ and upload the game (the previous version was outdated and had small problem). The glest dsc file is at: http://users.alioth.debian.org/~eddyp-guest/upload/glest_2.0.0-1/glest_2.0.0-1.dsc glest-data's dsc file is at: http://users.alioth.debian.org/~eddyp-guest/upload/glest-data_2.0.0-1/glest-data_2.0.0-1.dsc -- Regards, EddyP ============================================= "Imagination is more important than knowledge" A.Einstein
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