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Bug#136726: ITP: vegastrike -- Interactive Flight Simulator/Real Time Strategy



On Thu, Jun 20, 2002 at 05:07:34PM -0400, Michael Furr <mike.furr@umbc.edu> was heard to say:
> On Wed, 2002-06-19 at 16:00, Daniel Burrows wrote:
> >   Are you still packaging this?
> yes.  Sorry, I should have updated this bug reprot with more info.
> the previous upstream release had a lot of issues and wasn't really
> ready to be included in debian, so I just kept a unofficial deb of it.
> A new upstream release has just been made, which I'll probably package
> up tonight.

  I don't know if you've looked at it yet, but upstream apparently has
the delusion that the right way to distribute Linux software is to ship a
script which checks it out of CVS and then compiles it.  You'll probably
have to build a tar.gz yourself from a CVS snapshot.

> actually, would you be willing to sponsor an upload of it into the
> archive?  I'm still waiting in the nm-queue for my account (everythings
> done except dam approval).  My current advocate/sponsor doesn't really
> have the time/hardware to test out this 3d intensive game and so didn't
> want to upload it.

  I would, but it's rather large -- I'm stuck behind a 56k modem right
now.  I suggest finding someone with a faster connection :)  (isn't the
-data package something like 30MB?)

  Daniel

-- 
/---------------------- Daniel Burrows <dnb114@psu.edu> ----------------------\
|      You are standing west of a white house.  There is a mailbox here.      |
\-- Does your computer have Super Cow Powers? ------- http://www.debian.org --/


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