Bug#126317: ITP: robotournament -- Game where players program their robots against each other
On Tue, Apr 09, 2002 at 02:24:04AM +0200, Erich Schubert <erich@debian.org> was heard to say:
> > What makes this more problematic than Freeciv, Pingus, frozen-bubble,
> > ***tris, lbreakout, etc?
>
> Actually it shouldn't be more problematic. Especially since all the
> former are computer games whereas RoboWhatever is a board game, and much
> of it's charm comes from that ;)
Actually, I think it's more common to patent board games.
The official Robo Rally homepage is
http://www.wizards.com/roborally/welcome.asp, for reference. The makers
are Wizards of the Coast (also the MTG and DND people, I think)
> I retitled the bug to RFP on your suggestion,
> although i no longer request it to be packaged actually. Installing is
> as easy as "tar xzf", and the game has a few bugs (disappearing /
> unuseable flags in ctf, sometimes irritating, non-predicteable behaviour
> of the conveyors etc.)
Hm, maybe I should do a rewrite in a sane language. [0] The graphics are
nice, and having them available would probably make writing the actual
game a lot easier.
/me suppresses the urge to try out the Scheme SDL bindings he wrote last
weekend and goes back to his work..
Daniel
[0] ie, Not Tcl.
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