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Bug#126317: ITP: robotournament -- Game where players program their robots against each other



On Tue, Apr 09, 2002 at 02:24:04AM +0200, Erich Schubert <erich@debian.org> was heard to say:
> >   What makes this more problematic than Freeciv, Pingus, frozen-bubble,
> > ***tris, lbreakout, etc?
> 
> Actually it shouldn't be more problematic. Especially since all the
> former are computer games whereas RoboWhatever is a board game, and much
> of it's charm comes from that ;)

  Actually, I think it's more common to patent board games.

  The official Robo Rally homepage is
http://www.wizards.com/roborally/welcome.asp, for reference.  The makers
are Wizards of the Coast (also the MTG and DND people, I think)

> I retitled the bug to RFP on your suggestion,
> although i no longer request it to be packaged actually. Installing is
> as easy as "tar xzf", and the game has a few bugs (disappearing /
> unuseable flags in ctf, sometimes irritating, non-predicteable behaviour
> of the conveyors etc.)

  Hm, maybe I should do a rewrite in a sane language. [0] The graphics are
nice, and having them available would probably make writing the actual
game a lot easier.
  
  /me suppresses the urge to try out the Scheme SDL bindings he wrote last
    weekend and goes back to his work..

  Daniel

  [0] ie, Not Tcl.

-- 
/-------------------- Daniel Burrows <dburrows@debian.org> -------------------\
|                               swapon /dev/ram                               |
\------- Listener-supported public radio -- NPR -- http://www.npr.org --------/


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