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wine + opengl 32 bit libs



Hello,
thank's for your time reading this.
I use wine(playonlinux wine 1.6.1) + 32 bit opengl libs
(no closed-source drivers)
for an application (game).
(It runs almost perfect on debian 8 (jessie))
If I dist-upgrade to debian 9 (stretch)
game has campaign map textures problem which
make it almost unplayable.
I can't find where the problem is, to provide more help.
I would like to dist-upgrade.
thank's.


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