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Re: DRI, working somewhat? But ...



On Sun, Jul 04, 2004 at 05:02:15PM +0300, David Baron wrote:
> Here is what I have so far. Just put in the 2.6.7 kernel (Hey, now the mouse 
> is working immediately--enough of an improvement. :-) )
> 
> # dmesg | grep AGP
> agpgart: AGP aperture is 64M @ 0xd0000000
> [drm] Initialized mach64 1.0.0 20020904 on minor 0: ATI Technologies Inc 3D 
> Rage                Pro AGP 1X/2X
> agpgart: Found an AGP 1.0 compliant device at 0000:00:00.0.
> agpgart: Putting AGP V2 device at 0000:00:00.0 into 2x mode
> agpgart: Putting AGP V2 device at 0000:01:00.0 into 2x mode
> agpgart: Found an AGP 1.0 compliant device at 0000:00:00.0.
> agpgart: Putting AGP V2 device at 0000:00:00.0 into 2x mode
> agpgart: Putting AGP V2 device at 0000:01:00.0 into 2x mode
> # dmesg | grep mach64
> mach64: no version for "struct_module" found: kernel tainted.
> [drm] Initialized mach64 1.0.0 20020904 on minor 0: ATI Technologies Inc 3D 
> Rage                Pro AGP 1X/2X
> 
> The thing will only work with MACH64_NO_IRQS. I get about 219,000 FPS in 
> glxgears. Nothing to write home about. None of the OpenGL games work.
> 
> I specified the full 64meg apperture in XFF86Config-4 to get this speed. Async 
> DMA seems a bit faster than mmio mode but I do not know what is best here.

What is the output of 'glxinfo'? Look at the top four lines.

David

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