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Re: vga in lilo

On Sat, 3 May 2003 10:08:40 +0200
Pierre Burri <pierre@globeall.de> wrote:

> Hi there,
> so, finally after a few kernel compilation it works! thanks a lot to all
> that answered. 
> Actually I had the FrameBuffer support activated. What was probably
> missing were (since I tried a few times) the following options:
> "VGA 8x8 font" as y
> "VGA 8x16 font" as y
> "8 until 32 bpp packed pixels support" as y 

I suspect you would find that you don't need the "VGA 8x8 font" or the "VGA
8x16 font".


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