Re: Games on Linux?
Adam Majer <adamm@galacticasoftware.com> writes:
> On Fri, Feb 08, 2002 at 11:06:23AM -0800, Brian Nelson wrote:
> > Adam Majer <adamm@galacticasoftware.com> writes:
> >
> > > It would be soooo easy on most cases if they just used OpenGL and not Direct3D.
> > > That's why Quake III runs so well under X and nonOpenGL games are so difficult
> > > to port...
> > >
> > > I have absolutelly no idea why anyone would use Direct3D instead of OpenGL
> > > but then that's my POV.. :)
> >
> > Well, since the Xbox's XDK is essentially DirectX 8, a game written
> > with DX8 is trivially easy to port to the Xbox. That's one reason...
>
> Doesn't PS2 use OpenGL? I think it does..
There's a 3rd party port of OGL to the PS2, but I don't know if it's
fast enough to really be useful. My guess would be no...
--
Brian Nelson <nelson@bignachos.com>
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