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Re: UT



--- Corey Halpin <crhalpin@students.wisc.edu> (2002-01-31 14:00):
> > >   Does anyone know how to install UT such that it doesn't use software
> > > rendering when one has a matrox g400 card?
> > 
> > You may have to compile kernel patches supplied by the manufacturer of
> > your video card.  Also check XF86Config-4(5) for details on making sure
> > DRI and GL are enabled.
> 
>   I apologize, I should have been more specific.
>   I do have mga support in the kernel, and dri support in the kernel.  Yes, 
> XF86Config-4 is configured to enable DRI and GL.
>   More than that, all of my other GL accelerated programs (eg quake3, quake2, 
> myth2, xscreensaver-gl screenhacks...) do run in accelerated mode.
>   So I'm pretty sure this is something specific to UT.  Or maybe something 
> with SDL.

I remember when I first used UT with my g400 card, I had to manually
modify the Unreal Tournament.ini file.  Have a look at the README file
that comes with the UT files, to see what lines you have to change to
use the OpenGL renderer.

Otherwise, what does the UT log say?

Cheers,
Sean

-- 
Sean Quinlan (smq@gmx.co.uk)



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