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Bug#546251: Any progress on this?



On 22 March 2011 01:50, Norbert Preining <preining@logic.at> wrote:
>
> There will be no progress. The problem has been explained by me
> several times, we cannot blindly activate *ALL* fonts in TL, as
> that will break things (as we have seen already on occasions).
> ANd we cannot work through each and every font.

OK, but could some be added? If there was a way for interested users
or maintainers to submit patches for individual fonts, then maybe over
time they could all be added? Even if it's a big problem that no one
person is going to sit down and solve in one go, perhaps it can be
broken down?

> If you need them, use a local font.cnf file to activate them.

Thanks for that hint.

-- 
http://rrt.sc3d.org



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