[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: RFS: 0ad





On Sat, Apr 2, 2011 at 11:08 PM, Karl Goetz <karl@kgoetz.id.au> wrote:
On Sat, 2 Apr 2011 21:59:59 -0700
Vincent Cheng <vincentc1208@gmail.com> wrote:

> Dear mentors,

Not sure if all the CCs are required, so preserving them.

> I am looking for a sponsor for my package "0ad".
>
> * Package name    : 0ad
>   Version         : 0~r09049~alpha4-1
>   Upstream Author : Wildfire Games
> * URL             : http://wildfiregames.com/0ad/
> * License         : GPL, LGPL, MIT
>   Programming Lang: C++
>   Description     : 3D real-time strategy (RTS) game of ancient
> warfare Section         : games

Is there code distributed under the terms of license_dbghelp.txt in
this package? It would appear to be non-dfsg compliant, so may cause
you problems.
thanks,
kk

--
Karl Goetz, (Kamping_Kaiser / VK5FOSS)
Debian contributor / gNewSense Maintainer
http://www.kgoetz.id.au
No, I won't join your social networking group

To be honest, I don't know. The files that are licensed under the terms of license_dbghelp.txt are in source/lib/external_libraries/dbghelp.cpp, dbghelp.h, dbghelp_funcs.h, but I'm not sure if they're used during the build. Hmmm...I'll try re-building 0ad with those files removed from the source tarball and see if the build still works.

- Vincent

Reply to: