Bug#658887: ITP: gemrb -- Open-source engine to run Baldur's Gate, Icewind Dale series and Planescape: Torment
Owner: Beren Minor <firstname.lastname@example.org>
* Package name : gemrb
Version : 0.7.0
Upstream Author : The GemRB Project
* URL : http://gemrb.org/
* License : GPL2+
Programming Lang: C++, Python
Description : Open-source engine to run Baldur's Gate, Icewind Dale
series and Planescape: Torment
GemRB (Game Engine Made with preRendered Background) is a new implementation
of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale,
Planescape: Torment, ...) to Linux/Unix, MacOS X and Windows with some
It means that you either need some of the original game's data
somewhere on your harddisk, or you can try to use the data from the
Dragonlance Total Conversion project.
The original game data has to be installed on a windows
partition and mounted to your Linux/Unix filesystem, installed on
windows and then copied to your filesystem, installed with WINE or
extracted manually from the CDs using the tool `unshield'.
Supported games: Baldur's Gate and Icewind Dale series, Planescape:Torment.
I started packaging GemRB on my side, as this seemed to be abandonned.
The packages are already built and uploaded at mentors.debian.net:
I'm not a Debian Maintainer (whilst I would like to become one), and I don't
have rights to do more. Therefore I'm looking for a sponsor. I'm also looking
for advices and comments on the packaging.
The package sources and upstream mirror are available on GitHub: