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Re: Bug#257274: ITP: clanlib0.7 -- multi-platform game SDK (development version)



On Fri, Jul 02, 2004 at 02:31:03PM -0400, David Nusinow wrote:
> > Some comments:
> > I think we really need the development branch of ClanLib. More and more
> > games depends on it, and they can't be updated because of lack of this
> > library.
> > 
> > As an example take a look at 'race' package.
> > 
> > Some notes from authors:
> > 
> > Even though we classify the 0.7.x branch as the development/unstable
> > branch, we are mighty proud of the current state of ClanLib 0.7. It is
> > alot better than 0.6 in all ways, and we fully recommend using 0.7.x
> > instead of 0.6.5.
> > 
> > Since version 0.7.4 development branch can co-exists with stable one, so
> > I see no reason for not including it.
> 
> Can you speak much for the stability of this branch? It may be worth
> holding it back from testing with an artificial RC bug if it's the
> development branch.

Well if even upstream authors *fully* recommend using development branch
then I think it's stable enough.

Filling artificial RC bug won't help anyone either.
I will be still unable to update 'race' package which needs this
development branch (well I will, but then race will have to own another
artificial RC bug).

Another reason is flexlay (A Generic 2D Game Editor). It can
create levels for games which are already included in Debian (or are being
worked on). It needs development branch too.

regards
fEnIo
-- 
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