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Re: Open Source Games and Cheating - a paradoxum?



On Tue, Jan 21, 2003 at 02:52:18PM -0800, David Nusinow wrote:
> A small note on uqm. Most of that data is voice data, and from what I
> understand, there are plans to make that data optional. The original
> music is in mod format, and is collectively very small. Removing the
> voice data would shrink the size of the data package considerably,
> making it easier on the mirrors and everyone. Also, the voice data and
> music is static, and wouldn't have to be updated with bugfixes and the
> like as much. So it's still very feasible to have uqm in the archive
> eventually (once the legal issues are sorted through), but not
> including the voice data might be the only easy way to do it.

i'm not objecting to having uqm in the debian archive at all, actually
i'm looking forward to it. and as you said there won't be a big problem
with the size of the data either. but in the long run, if we get more
games of that size, we need a way to handle that kind of data.

cu  robert



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