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Re: Love2d Game Packaging Policy



Just for the record, if anyone is interested and has spare time, this
seems to be a cool game:

https://love2d.org/wiki/trAInsported
http://trainsportedgame.no-ip.org/download.php
https://github.com/Germanunkol/trainsported/

greetings,
Miry

2014/1/9 Markus Koschany <apo@gambaru.de>:
> On 09.01.2014 10:48, Steven Hamilton wrote:
>> Hi All,
>> I'd to propose the below linked policy as a standard for packaging
>> love2d games. This is following from my packaging work on Mr Rescue
>> (still to be sponsored) and Mari0 (dropped due to
>> non-freeness). Comments please?
>>
>> P.S. Can't see to get #!/bin/bash to show up in moinmoin. :)
>>
>> https://wiki.debian.org/Games/Love2d
>
> I also think that's a good idea. Personally I would more distinguish
> between love packaging and "normal" packaging work. There are already
> other packaging guides and more links would be useful here. You could
> also point to https://wiki.debian.org/Games/JessieReleaseGoal when you
> talk about menu and desktop files. (The menu file example isn't complete btw)
>
> A link to an example love package in main would also be nice. (when it's available some day).
>
> Regards,
>
> Markus
>
>
>


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