Re: cegui library for ogre
2011/7/8 shirish शिरीष <email@example.com>:
> I was not addressed hence read the mail by chance on the web archives.
> I think that the solution for CEGUI 0.7 is to build-depend on OGRE so
> CEGUI-OGRE Renderer gets built (*), and then ship the files (.so,
> headers) in
> libceguiogre* binary packages.
> (*) Actually, I don't have time to check it right now, maybe apart
> from build-depending it's required to enable explicitly the
> compilation of the
> CEGUI-OGRE-Renderer component, or download a separate source package
> containing this component, or something like that.
> Well, is there anything I could do to help with the above. I could
> download and build it locally if that helps in anyway.
> I am a bit concerned that the maintainer of the library in Debian
> seems to be incommunicado.
Not incommunicado but busy which is quite different. I am really busy
at this time with my postgrad, and I think I will be able to give
faster responses in two weeks (I am traveling to Spain for attending
some quantum chemistry conferences).
> Anyways, I had a bit of time in hand so saw some interesting bugs on
> cegui-mk2 which might be of interest in the team as well.
> (libcegui-mk2-1: Include libSILLY)
I have uploaded libsilly to the archive, but again, I haven't had the
time for closing this bug.
> (cegui-mk2 - please provide ceguiogrerenderer)
> This report is interesting as it seems that the person has the same
> request as mine. Perhaps my wishlist bug could be merged with his,
> also he has provided a bit more info. and seems to have quite a bit of
> technical knowledge as well.
I am aware of this bug, too. I started working on it two days ago, but
I haven't finished.
2011/7/9 Manuel A. Fernandez Montecelo <firstname.lastname@example.org>:
> On Friday 08 July 2011 21:18:16 shirish शिरीष wrote:
>> (cegui-mk2 - please provide ceguiogrerenderer)
>> This report is interesting as it seems that the person has the same
>> request as mine. Perhaps my wishlist bug could be merged with his,
>> also he has provided a bit more info. and seems to have quite a bit of
>> technical knowledge as well.
> Yes, I also think that this report is spot-on, and that the CEGUI maintainer
> in Debian should do that if possible, and upload the 0.7 package to
Sure. I agree.
>> Well, is there anything I could do to help with the above. I could
>> download and build it locally if that helps in anyway.
> You can try to convince the maintainer, or offer him help to comaintain the
> package (so you create the new revision and he uploads it for you).
I like this idea. If one is really so interested in a package it is a
good thing to offer help as well. Actually, I was thinking in
uploading that library and other game I maintain to Debian Games Team
because: 1) I don't have that much time as I used to have before, 2) I
still would like to maintain (or team maintaining) them.
> If he doesn't reply within a few weeks, you can also take the .deb already
I am sure I am not having regular internet connection in the next two
weeks. So, I'll give signs of live in two weeks.
> created for 0.7, modify it to ship this component and find an sponsor via
> debian-mentors mailing list (probably there's a wiki page or something
> explaining the procesS).
I think you refer to a NMU, don't you?.
> I could help you with some of this since I am also interested in getting
> Summoning Wars into Debian (and already poked the maintainer for this to
> happen), but at the moment I am busy with many personal issues, including
> moving to another job in another corner of the continent...
I am open to maintain this as team. But again, I am busy in these two weeks.
Muammar El Khatib.
Linux user: 403107.
GPG Key = 127029F1
http://muammar.me | http://proyectociencia.org
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