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Re: should the games team hijack/subsume the SDL packages/team?

On 7/7/2011 8:55 AM, Thomas Maass wrote:
> Am Donnerstag, den 07.07.2011, 00:38 +0200 schrieb Paul Wise: 
>> On Sun, Jul 3, 2011 at 10:51 PM, Jon Dowland <jmtd@debian.org> wrote:
>>> the SDL packages are, apparently, in a bad state.  They are maintained by the
>>> "Debian SDL maintainers" team, but have been largely neglected in recent times,
>>> and I think most of that team are MIA.
>> ...
>>> What do the games team think about taking over maintenance of these packages?
>> I personally think it is a good idea.
>> In addition, this was said on IRC:
>> <sam> pabs: that sounds like a good idea to me
>>> Is there anyone in the team prepared to help with actively maintaining them
>>> (aside from generally thinking this is a good idea). If people are generally in
>>> agreement that this is a good idea, I'll get the ball rolling with mixer in a
>>> proper place (git.debian.org) and prepare an upload to experimental.
>> I personally don't have the time or knowledge.
>> -- 
>> bye,
>> pabs
>> http://wiki.debian.org/PaulWise
> Because SDL is primary used by games, I think, the team should take it.
> The same with allegro.

I think it is a good idea.  In fact it is why I joined the SDL team originally.  Though I have been
very inactive for a while now. :(


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