Re: Keymaps in virtual consoles.
Steven Chamberlain:
> I think it requires the kernel option TEKEN_UTF8. AIUI it was disabled
> because our ncurses didn't seem to work with it (Bug #559364). Maybe
> that was in fact a mistake; maybe changing the keymap really broke
> ncurses but UTF-8 console rendering is fine?
AFAIK the kernel settings have been correct for a long time. Mats, can
you reproduce these problems using the rescue environment in a D-I
image? Just boot D-I and select your language, then check using the menu
interface.
--
Robert Millan
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