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Re: Keymaps in virtual consoles.



Steven Chamberlain:
> I think it requires the kernel option TEKEN_UTF8.  AIUI it was disabled
> because our ncurses didn't seem to work with it (Bug #559364).  Maybe
> that was in fact a mistake;  maybe changing the keymap really broke
> ncurses but UTF-8 console rendering is fine?

AFAIK the kernel settings have been correct for a long time. Mats, can
you reproduce these problems using the rescue environment in a D-I
image? Just boot D-I and select your language, then check using the menu
interface.

-- 
Robert Millan


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