Re: Bug#419035: rott: crashes on start on AMD64
> However, do you consider the game playable?
The full version of the game was playable on Sarge without issues
(32-bit compiled from upstream CVS). The breakage seemed to happen
when compiled on an Etch system (if that's helpful) this is both the
Debian package and Upstream's CVS.
> I am CCing the -amd64 list, maybe one of the readers is willing to get
> more into detail in this issue.
I've been too busy to even attempt to get the game working, sorry.
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