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RE: Flightgear crashes.



> Initializing scenery subsystem
> Floating point exception

The last time I played with flightgear I distinctly remember it
having some 64 bit'isms. That FPE is just the tip of the iceberg. 
If you recompile from source with the addition of the -mieee flag.
That should get you past this point if failure. After that... Well let me
know how it works out. 

Peter

--
www.alphadriven.org 	www.alphalinux.org	
AXP Console Project: http://www.alphadriven.org/projects/axpconsole.html
Peter Petrakis         Warrior/Engineer        voodoo@alphadriven.org
"<BLAM!!> Who the hell are you!? Name's Ash <click clock> Housewares..."



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