RE: Flightgear crashes.
> Initializing scenery subsystem
> Floating point exception
The last time I played with flightgear I distinctly remember it
having some 64 bit'isms. That FPE is just the tip of the iceberg.
If you recompile from source with the addition of the -mieee flag.
That should get you past this point if failure. After that... Well let me
know how it works out.
Peter
--
www.alphadriven.org www.alphalinux.org
AXP Console Project: http://www.alphadriven.org/projects/axpconsole.html
Peter Petrakis Warrior/Engineer voodoo@alphadriven.org
"<BLAM!!> Who the hell are you!? Name's Ash <click clock> Housewares..."
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