Re: kreversi and flightgear
On Sat, 29 Sep 2001, Dr. David Alan Gilbert wrote:
> That is the failure I'm seeing and I'm pretty sure that it is due to
> this difference in the length of long values in the scenery files. What isn't
> clear to me is whether the fault lies in the parsing routines for not being
> careful about longs, or the creators of the binary scenary files. Are those
> scenary files supposed to be rebuilt in an architecture dependent way?
I believe that they are generated during the build process, although it
has been awhile since I looked at it so I could be wrong. Most likely,
it's a fault in either the generation of the scenery files or the parsing
of same, as you suggest. Is it segfaulting or FPE? (I can't remember)
C
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