Re: Bug#318989: xlibmesa-dri: glx applications segfault inside r128_dri.so
On Tue, 2005-07-19 at 09:36 -0700, Chris Wedgwood wrote:
> On Tue, Jul 19, 2005 at 02:10:36PM +0200, David Mart?nez Moreno wrote:
>
> > So...could you please send a diff between the resulted configuration
> > and your working configuration, to know what possible parameters are
> > recommended for Radeon users? Come on! :-)
>
> I don't have a Radeon on this machine --- it's some ancient Rage
> M3/128 thing ("ATI Technologies Inc Rage Mobility M3 AGP 2x (rev 02)"
> reported by lspci).
>
> As to why it doesn't crash anymore I'm not so sure, it turns out the
> xorg.conf ended up being a verbatim copy of the XF86Config-4 file,
> probably as part of the upgrade I had to manually that I didn't
> notice.
>
> As to why DRI is working now, I'm using a 16-bit visual not 24 or 32.
> I guess I don't have enough video memory or something?
Indeed, not enough for the resolution you're running at depth 24. See
the line
(II) R128(0): Reserved 0 kb for textures at offset 0xffff00
So this is basically a configuration issue, but of course, one could
argue that the r128 DRI driver shouldn't segfault in that situation...
--
Earthling Michel Dänzer | Debian (powerpc), X and DRI developer
Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer
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