Re: fglrx upgrade to 8.42.3
Davide Mancusi wrote:
> Jonathan Kaye ha scritto:
>> Hi Davide,
>> I've installed it and it's BRILLIANT!!!! Three cheers for ATI they've got
>> it right!
>> fgl_glxgears ran around 380fps under 8.39. Now, under 8.42 it's over 500!
>> So I'd say go for it.
> Thank you all for the feedback. I have tried to install the package
> from the ATI website but I have the same problems (Jonathan — how did
> you install it? Did you ask the installer to build a Debian package?).
> Since I think I might have screwed up something with the diversions and
> with symlinks in /usr/lib, I would be very grateful if anyone with a
> working 8.42.3 installation could post the fglrx-related part of
> /var/lib/dpkg/diversions and the output of
> $ ls -l /usr/lib/libGL*
> $ ls -l /emul/ia32/usr/lib/libGL* (did I mention I'm on amd64?)
> Thanks again!
Here's how I did it:
1. Remove all fglrx packages currently installed.
2. as root or using sudo
a. go to /usr/src/modules and rm -r fglrx
b. if you an flgrx-kernel .deb file in /usr/src, delete it.
Now to build the new driver.
1. Go to the folder where you have downloaded the
2. Make sure the file is executable
3. As root or using sudo
a. #./ati-driver-installer-8.42.3-x86.x86_64.run --buildpkg Debian/lenny
b. dpkg -i [and at least these 2 .debs] fglrx-driver_8.42.3-1_i386.deb
you can install all the debs if you like.
c. Now you use module assistant to build the modules
#m-a a-i fglrx
d. modprobe -v fglrx
e. make sure that the driver for your card is "fglrx"
You will have to stop the x-server and then restart it. In fact I had to
reboot (aaargggghhh) in order for the module to install correctly. Try
running fglrxinfo and you should see something like this:
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon 9550 / X1050 Series
OpenGL version string: 2.0.6958 Release
Then you know your driver is correctly installed. Also you can try running
I tried Elimar's suggestion (using xorg's "radeon" driver) but I couldn't
get it to work with 3D acceleration.
Hope this helps.
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