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Re: OpenGL programming for GNU/Linux



> On Sun, Jul 22, 2007 at 09:39:20AM -0400, Lic. Orestes leal wrote:
> > 
> > Hi, my respects to all members.
> > 
> > I'm searching for a book about OpenGL programming
> > that i'ts focused only in linux, can anyone comment me
> > or get me any address to find out this info on the net?
> 
> OpenGL is intended to be platform independent. There is no reason to be
> learning anything specific to Linux to start programming in OpenGL. I've
> done OpenGL programming in C/C++ on Linux, Solaris, and IRIX, and in Ruby
> on MacOS X. I haven't done anything on Windows, but there is no difference
> in API.
> 
> The only platform-specific parts are 1) getting a GL surface on the screen,
> and 2) installing the libraries/headers. For (1) you just use GLUT or Qt
> (or another cross-platform windowing API with OpenGL support), and for (2)
> you just apt-get install freeglut3-dev glut-doc (you're on Debian,
> otherwise you wouldn't be posting to this list, right?).
> 
> Go to http://opengl.org/documentation/books/ to take a look at the
> available and recommended books (I learned from the Blue and Red Books,
> go to
> http://opengl.org/documentation/books/#opengl_reference_manual_the_official_reference_document_to_opengl_version_1
> for the official Reference Manual and Programming Guide). There is also
> quite a bit of information online at opengl.org.
> 
> Incidentally, I found using Ruby (with the ruby-opengl gem) very convenient
> and, unsurprisingly, more pleasant than C/C++. Take a look at
> http://www.ruby-forum.com/topic/114196#267676 for a silly and flashy OpenGL
> thing wrote in Ruby.
> 


Just What I needed, Thanks a lot, very good explanation, thanks for the help
friend.

> > Thanks,
> > Cheers,
> > Orestes
> --Greg
Best Regards,
Orestes.

QUESTION: How I become a very good OpenGL programmer let's say in 3 years?





-- 
Orestes <orestesleal13022@cha.jovenclub.cu>



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