Re: MUD Shell ... ?
On Thursday 31 October 2002 09:50, Soul Computer wrote:
> It would seem to me that Debian could have a
> Shell that looked and acted an awful lot like a
> MUD created, with applications representing
> spells and objects being added with processes
> representing the player characters. The
> directories would represent rooms in the game.
> Any thoughts on this?
people have done this kind of thing once or twice but they never really make
it past the interesting toy phase.
It sounds like a great way for you to learn more about how a shell works and
to have some fun while doing it.