Bug#659083: RFS: xmoto -- 2D motocross platform game
On Sun, May 06, 2012 at 06:04:17PM -0400, Michael Gilbert wrote:
> I just reviewed this package. It looks good except for a couple issues:
Thanks for taking a look at this.
> 1. bin/credits.rpl seems to be a binary file in the repacked upstream
> source (there may be others, but I stopped at that one)
Apart from the various .ogg files and the .ttf files for DejaVu,
that's the only binary left. It's a replay of a level in the game, so
there is no appropriate form for modification - it was recorded using
the game and is not generated...
> 2. I'm not sure that it's good practice to apply the patch directly
> within the upstream orig file. It would be better to do that via
> quilt. You probably did that to make sure that the orig would be
> buildable by itself, but that isn't necessary.
That is indeed why I did it. I'll fix it once I get wine-gecko done!