Re: RFS: Doomsday Engine (or deng for short)
On Wed, Dec 1, 2010 at 4:01 PM, Kees Meijs <firstname.lastname@example.org> wrote:
> I'll contact the games team and upstream developers on things mentioned
> above. Any tips or pointers on contacting the games team?
Since this is a Doom-related package, Jon Dowland will be interested
in it. He had a comment on the ITP a while ago:
Please also read through the older ITP and ensure the issues listed
there no longer apply: