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RFS: ArkHart



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Quack,

Some days ago i made a RFS for SLune, a 3D racing and car-crashing game.
Only two days after this RFS python started to migrate to 2.3, so my
packages are uninstallable due to missing dependancies, so i've got to
wait a bit before rebuilding them.
What is more, nobody seems interrested in sponsoring these packages.

So, i hope i would be luckier with those ones.

Arkhart is a world for the Arkrpg roleplaying kernel.

Arkrpg is a powerful and flexible framework to create
(networked/single player) role playing games, without having to write a
single line of C++. All the user has to do is to create game data (models,
textures, world), and define the behaviour NPCs, in Lua. The engine contains
a full outdoor 3D engine, with support for skeletal animation, and
triangle-accurate collision detection. It also contains tools to create world
and quests, and loaders for the most common low-polygon 3D formats.

There are 3 source packages building 5 binary packages.
( world, engine, libs, dev, world-editor )

Upstream web page :
http://arkhart.nekeme.net/en/
Projet page with link to the repository :
https://duckcorp.coinnetwork.dyndns.org/projects/pkg-arkrpg/

My gnupg key has already been signed and can be found on this server :
gnv.us.ks.cryptnet.net

Duck
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