This is the last call for comments for the review of debconf templates for nethack. The reviewed templates will be sent on Wednesday, March 11, 2009 to the package maintainer as a bug report and a mail will be sent to this list with "[BTS]" as a subject tag. --
Template: nethack-common/recover-setgid Type: boolean Default: false _Description: Use setgid bit with NetHack's recover utility? The "recover" program is installed as part of the nethack-common package and exists to help the administrator recover broken save files, etc. . Recover is traditionally installed with the "setgid" bit (group "games"). However, this package runs it automatically, as root, during the system boot. As a consequence, allowing the utility to use the "games" group privileges is only useful to let players recover their save files, should NetHack crash or their connection drop mid-game. . If you do not choose this option, recovers after a crash or a connection drop can only be run as root or by a user who is member of the "games" group.
Source: nethack
Section: games
Priority: optional
Maintainer: Joshua Kwan <joshk@triplehelix.org>
Standards-Version: 3.7.2
Build-Depends: flex, bison, groff-base, debhelper (>= 5.0.31), libx11-dev, libxt-dev, libxext-dev, libxmu-dev, xutils, bsdmainutils, libxaw7-dev | libxaw-dev, libncurses5-dev | libncurses-dev, libqt3-mt-dev (>= 3:3.3.4-7), dpatch, po-debconf
Package: nethack-common
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, debianutils (>= 1.12)
Recommends: nethack-console | nethack-x11 | nethack-qt
Conflicts: suidmanager (<< 0.50), nethack-console (<< ${binary:Version}), nethack-x11 (<< ${binary:Version}), nethack-gnome (<< ${binary:Version}), nethack-qt (<< ${binary:Version}), nethack-lisp (<< ${binary:Version})
Replaces: nethack (<< 3.4.0)
Description: dungeon crawl game - common files
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-qt : Qt-based graphical version;
- nethack-lisp : Lisp window version.
.
The various graphical front-ends for NetHack all share a large
number of files in common. This package contains the graphics,
dungeon levels, and utilities common to all NetHack front-ends.
.
It also provides a few utilities such as recover, for retrieving auto-save files in case
of a power failure, and dgn_comp and lev_comp, two utilities for making
your own NetHack levels and dungeons. The "recover" may be run every time the system
boots, if there are any auto-save files available.
Package: nethack-console
Depends: ${shlibs:Depends}, nethack-common (= ${binary:Version})
Architecture: any
Provides: nethack
Description: dungeon crawl game - text-based interface
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-qt : Qt-based graphical version;
- nethack-lisp : Lisp window version.
.
This package provides the plain console version of NetHack.
Package: nethack-lisp
Depends: ${shlibs:Depends}, nethack-common (= ${binary:Version})
Suggests: nethack-el
Architecture: any
Provides: nethack
Description: dungeon crawl game - Lisp interface
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-qt : Qt-based graphical version;
- nethack-lisp : Lisp window version.
.
This package provides the version required for playing NetHack via
Lisp, for instance under Emacs (which requires nethack-el).
Package: nethack-x11
Depends: ${shlibs:Depends}, ${misc:Depends}, nethack-common (= ${binary:Version}), xbase-clients (>= 3.3.3.1-5)
Architecture: any
Provides: nethack
Description: dungeon crawl game - X11 interface
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-qt : Qt-based graphical version;
- nethack-lisp : Lisp window version.
.
This package provides the text and X11/Athena-based graphical versions
of NetHack.
Package: nethack-qt
Depends: ${shlibs:Depends}, nethack-common (= ${binary:Version})
Architecture: any
Provides: nethack
Description: dungeon crawl game - Qt interface
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-qt : Qt-based graphical version;
- nethack-lisp : Lisp window version.
.
This package provides the text and Qt-based graphical versions
of NetHack.
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