Re: Bug#498762: ITP: sdlbasic -- BASIC interpreter for game development
On 09/13/08 00:39, Steve Langasek wrote:
On Sat, Sep 13, 2008 at 01:21:35AM +0000, Miriam Ruiz wrote:
Owner: Miriam Ruiz <email@example.com>
* Package name : sdlbasic
Version : 0.0.20070714
Upstream Author : Paulo Silva <firstname.lastname@example.org>
* URL : http://sourceforge.net/projects/sdlbasic/
* License : GPL2+
Programming Lang: C, C++
Description : BASIC interpreter for game development
sdlBasic is a small, efficient and multiplatform BASIC interpreter for
creating games using the power of SDL library. It was inspired by the
old and glorious AMOS.
Does this mean supporting games written in BASIC?
Why should it? "You" don't support all of the user apps written in
basic256, bwbasic or yabasic.
Is that really... necessary?
Ron Johnson, Jr.
Jefferson LA USA
"Do not bite at the bait of pleasure till you know there is no
hook beneath it." -- Thomas Jefferson