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Re: Bits (Nybbles?) from the Vancouver release team meeting



On Tue, Mar 15, 2005 at 07:34:16PM +0000, Matthew Garrett wrote:

> > Again, without a proper communication there's no chance of cooperation.
> > Otherwise those kinds of "I've heard that you've done..."-stories would have
> > happen again and again... 
> Ingo, stop being such a cock. Even if you'd found James assaulting your

Please stop to call me that way.

> dog with a cucumber, you'd be overreacting. Your repeated outbursts
> actively hinder other developers. If you're not going to contribute
> anything useful, then kindly fuck off and improve the signal to noise
> ratio.

Your wording is not on a level I would expect from a DD. 
 
> Please note the mail-followup-to in replies. This discussion doesn't
> belong on this list.

Ignored. I think different and when you believe something doesn't belong on
the list then mail me privately and not that "I tell him to fuck off
publicly, but I don't want him to defend himself in the public"-game. 

Childish. When you want to stop my rants, fix your internal project
problems. Dropping archs doesn't help either.

-- 
Ciao...              // 
      Ingo         \X/



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