Re: Clanlib2.3 in debian?
On 02/14/2012 08:00 AM, Mark Page wrote:
> Date: Tue, 14 Feb 2012 10:42:31 +0800
> Subject: Re: Clanlib2.3 in debian?
> From: firstname.lastname@example.org
> To: email@example.com; firstname.lastname@example.org
> On Tue, Feb 14, 2012 at 3:54 AM, Andreas Moog wrote:
> > I saw that there were tries to get clanlib in to Debian .
> > I want to get that effort going so I'd like to know if you remember any
> > issues there may have been in the past? Was there a special reason why
> > the packaging effort was dropped?
> We already have clanlib1.
> Are there any free games that support clanlib2?
> What is your motivation wrt clanlib2?
I am a core developer of ClanLib.
Yes, if I remember correctly, the main reason the nobody has packaged ClanLib 2 for debian, is that there are few free games that require it.
Although I believe that there is a package for fedora (since I have personally received a XLib related patch for it)
Correct, Fedora currently has ClanLib-2.3.4 as well as ClanLib-1.0.0 and ClanLib-0.6.5,
all packaged so that they are parallel installable.
ClanLib-2.3.4 is used by methane and openalchemist
ClanLib-1.0.0 is used by ballbuster and trophy (I need to rebase trophy to the latest release, not sure if that changes which ClanLib version it wants)
ClanLib-0.6.5 is used by auriferous and clanbomber
I don't know which of these games are missing from Debian, I can
personally recommend getting auriferous (please see the Fedora
packages for a ton of fixes) and methane into Debian.