Re: Best practices for OpenGL ES
On Mon, Jan 16, 2012 at 11:58:54PM +0100, Tobias Hansen wrote:
> Am 16.01.2012 23:40, schrieb Sylvain:
> > On Mon, Jan 16, 2012 at 08:29:37PM +0100, Julien Cristau wrote:
> >> On Mon, Jan 16, 2012 at 20:01:51 +0100, Sylvain wrote:
> >>> Alternatively, can the packages detect the OpenGL version at runtime
> >>> and act accordingly?
> >> You can detect the GL version and extensions at runtime as much as you
> >> want. GL vs GLES is not the same thing though.
> > Yeah, I meant "detect the OpenGL ES/non-ES variant at runtime and act
> > accordingly".
> No, the program can't be linked against both libGLESv2 and libGL.
Sorry for digging an old thread but - theoretically, the program could
use dlopen(3) right?