1. From last meeting: http://wiki.debian.org/Games/Meetings/2011-05-29
1. Alioth migration - did everyone and everything survive it?
2. documentation regarding packaging
3. Screencasting/game presentations
2. LiveCDs/Blends with a ready-to-play set of games
3. FHS regarding /usr/games et. al.
* ref. http://lists.freedesktop.org/archives/games/2011-May/000369.html
* and https://lists.linux-foundation.org/pipermail/fhs-discuss/2011-May/000002.html
4. Fullscreen/windowed games, policy?
* ref. http://lists.debian.org/debian-devel-games/2011/05/msg00134.html
5. How to make sure that users of a graphical desktop environment find the manual (think PDF with images, not a man page that you view from a terminal emulator) of a game? In SDL programs it is often not easy to integrate this to the in-game menu system.
6. Debtag for "this is a multiplayer game", "this is a single-player game", "this is a multiplayer game with AI"?
7. Add "/srv/home/groups/pet/PET2/pkg-games/pet-git-helper update ${PACKAGE}.git" to hooks/post-receive in /git/pkg-games/setup-repository?