Re: Bug#85629: keymap for RiscPC
>I'm not sure what you mean here. If one plugs a PS/2 keyboard to a RiscPC,
>one should be able to use the same keymaps as on a PC, isn't it ? Or did I
>miss some specificity ?
No, unfortunately not. The RiscPC kernel does an internal remapping of
scancodes in the keyboard driver, so although the keyboard is physically
identical to a PC one, it needs a different map. This is completely nuts, of
course, but there doesn't seem to be much prospect of changing it.