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[pkg-wine-party] Bug#779002: marked as done (wine32 sound does not work on amd64 arch)



Your message dated Sun, 22 Feb 2015 21:16:20 -0500
with message-id <CANTw=MPvK4Jqsf6E1hR8Q83==cYMR=DFrcUR+_B85UuE7z-1Jw@mail.gmail.com>
and subject line Re: [pkg-wine-party] Bug#779002: wine32 sound does not work on amd64 arch
has caused the Debian Bug report #779002,
regarding wine32 sound does not work on amd64 arch
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact owner@bugs.debian.org
immediately.)


-- 
779002: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=779002
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: wine
Version: 1.6.2-19
Severity: normal

Dear Maintainer,

Sound does not play correctly (or at all) with 32 bit wine on a 64 bit system. This is
well-known to be the case as verified by google search; however not yet listed in bug
reports.

Cause: libopaus0 is not multiarch compatible.
Workaround: bypass pulseaudio (not always effective)
Additional information: http://tanguy.ortolo.eu/blog/article116/wine-sound-testing

   * What led up to the situation?

Upgrade wheezy -> jessie

   * What exactly did you do (or not do) that was effective (or
     ineffective)?

Tried advice for switching from pulseaudio to direct.

   * What was the outcome of this action?

No effect. KDE holds sound open which basically requires pulseaudio for any sound to function.

   * What outcome did you expect instead?

Sound plays.


-- System Information:
Debian Release: 8.0
  APT prefers testing-updates
  APT policy: (500, 'testing-updates'), (500, 'testing')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 3.16-0.bpo.3-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) (ignored: LC_ALL set to en_US.UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: sysvinit (via /sbin/init)

Versions of packages wine depends on:
ii  file    1:5.20-2
ii  wine32  1.6.2-19
ii  wine64  1.6.2-19

wine recommends no packages.

Versions of packages wine suggests:
ii  binfmt-support             2.1.5-1
ii  clamav                     0.98.6+dfsg-1
ii  ttf-mscorefonts-installer  3.6
pn  winbind                    <none>

-- no debconf information

--- End Message ---
--- Begin Message ---
On Sun, Feb 22, 2015 at 5:57 PM, Joshua wrote:
> Sound does not play correctly (or at all) with 32 bit wine on a 64 bit system. This is
> well-known to be the case as verified by google search; however not yet listed in bug
> reports.
>
> Cause: libopaus0 is not multiarch compatible.
> Workaround: bypass pulseaudio (not always effective)
> Additional information: http://tanguy.ortolo.eu/blog/article116/wine-sound-testing

That hasn't been true for almost two years now.  You can now install
libasound2-plugins:i386, and everything will just work.

Best wishes,
Mike

--- End Message ---

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