Midimory to Debian
Hi all,
I have a small nice game, a "concentration" game using tones:
https://hackage.haskell.org/package/midimory
https://www.youtube.com/watch?v=cOlR73h2uII
People keep asking me to play that game on their machines (without knowing
about Haskell or GHC). Thus my question: What can I do to get it, e.g.
into Debian?
As far as I know, precondition for inclusion in Debian-Haskell is that all
imported packages must be in Debian, too. Right? The game relies on
wxhaskell, that is, wxhaskell must be in Debian.
The game does not produce sound by itself. Instead it sends MIDI commands
via ALSA sequencer. That is, there must be some MIDI synthesizer running
somewhere already, say TiMidity or fluidsynth. Also someone has to decide
with which of the running synthesizers the game should connect. But I
think most people expect that they click on a game icon and then sound
will work immediately. How to do that?
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