Le 07/01/2022 à 16:30, C.J. Plooy a écrit :
Age of Empires II results in the same error, but only once you switch from the game menus to the game itself. In my set-up, the screen resolution of the game itself is different from the menus. Since I tested Age of Empires II in desktop mode, the resolution change should have resulted in a desktop window resize - as it did before the Debian dist upgrade. However, it now results in the same crash as Flight Simulator.
I think this is related to this upstream issue: https://bugs.winehq.org/show_bug.cgi?id=49649 — Multiple games cause X11 to crash on resolution change (Age of Empires 1 & 2, Star Wars: Galactic Battlegrounds) It is fixed on current 7.0 release candidate, and you can work around it with older WINE builds by changing the Direct3D renderer as described in this post: https://bugs.winehq.org/show_bug.cgi?id=49649#c6 (a .reg file applying the suggested change is provided for convenience)