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Bug#1006523: blender: please build with Intel Open Image Denoise support



Ciao!

Il sab 26 feb 2022, 20:15 Francesco Poli (wintermute) <invernomuto@paranoici.org> ha scritto:
Package: blender
Version: 3.0.1+dfsg-7
Severity: wishlist

Hello and thanks for maintaining Blender in Debian!

According to the Blender [manual], denoising can be accomplished
on the CPU by using Intel [Open Image Denoise], or on the GPU
by using an algorithm implemented within the Optix acceleration
engine.

[manual]: <https://docs.blender.org/manual/en/latest/render/cycles/render_settings/sampling.html#render-cycles-settings-viewport-denoising>
[Open Image Denoise]: <https://www.openimagedenoise.org/>

If I understand correctly, Optix requires an NVIDIA GPU and NVIDIA
proprietary drivers: that's not an option on my box, where I have
Intel integrated graphics (with Intel DFSG-free drivers).

Hence, I thought Intel [Open Image Denoise] could be the way to go.
However, it seems to me that the blender Debian package is built
without support for Intel [Open Image Denoise].
Is this the case?
Why?

Because Intel [Open Image Denoise] is not (yet) packaged for Debian,
perhaps?
Maybe a RFP bug could be filed and let it block this bug report.


I am quite ignorant about Blender, sorry about that.
In case I am misunderstanding anything, please clarify.

Thanks for your time and patience!


P.S.: by the way, I searched the web a little while: do I understand
correctly that it is currently not possible to make Blender use an
Intel GPU for rendering?

Please, have a look at [1].

Cheers.

mfv

[1] https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=975318#10

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